Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
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Communities of Play

For more on my new book, visit www.communitiesofplay.com


IndieCade 2009 - Culver City
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IndieCade 2009 in Culver City was a huge success, so much so that I forgot to post about it. You can see a list of Finalists and Awards here.


Game Design as Cultural Practice (Fall 2009)
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My students just finished their fabulous games for my class:


IndieCade @ E3 09
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IndieCade presents its 3rd Annual Indie Games Showcase @ E3 June 2-4. For more visit www.indiecade.com.


IndieCade
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Partner: Creative Media Collaborative
Role: Festival Chair


IndieCade Showcases at E3 Summit (left) and GameCity Nottingham (right).

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Myst Online: Uru Live
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Client: Turner Broadcasting/Gametap
Role: Uru Anthropologist

Second Life\'s Uru Island, created by fans, and reopened through Gametap to promote Myst Online: Uru Live

Second Life's Uru Island, created by fans, and reopened through Gametap to promote Myst Online: Uru Live

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Celia Pearce & Tom Boellstorff on Metanomics, March 2, Noon Pacific
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METANOMICS: Av-Culturation
Host Robert Bloomfield and guests Celia Pearce and Tom Boellstorff
Monday, March 2, Noon to 1 PM Pacific Time
Hear the Podcast
Read the Rebuttals


Experimental Digital Art (Spring 2009)
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Class blog, including art projects and blogposts, for my Spring 2009 Section of Experimental Media/Experimental Digital Art.


February 5 Lecture at MIT
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Celia Pearce gave a lecture for the MIT Gambit Lab and Comparative Media Studies. Click here for lecture abstract, here for the podcast, and here for the PowerPoint.


Celia Pearce Discusses Indie Games on NPR’s “The Business”
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Listen to the podcast of the January 19 interview with Celia Pearce about indie games on NPR’s “The Business” here.